Skip to content

Hand controllers input delay #33

Description

@mjanek20

The game is perfectly playable for me but the controllers have a visual delay between what I do and the screen response. I'm not saying about the in-game feature to add weight to objects. If I'm in menu the hands have a "swimming" feeling. It's best visible when you turn on steam overlay and the controller models are perfectly in sync and oculus ones (faded in the game) are trying to keep up.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions