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Add a higher-level framework for building games/animations #2

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@fwcd

For example, it would be nice if we could...

  • abstract away JavaScript's key codes (or at least define constants for common keys)
  • make it easier for apps to handle repeated keypresses by holding by tracking held keys
  • abstract away argument parsing
  • make common game architectures (e.g. controller + updater as in the snake example or litris) easier to implement.

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