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Copy pathscript.js
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108 lines (82 loc) · 2.17 KB
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var board;
var rows = 20;
var cols = 20;
var blockSize = 25;
var context;
//snake
var snakeX=blockSize*5;
var snakeY=blockSize*5;
//food
var foodX;
var foodY;
var velocityX=0;
var velocityY=0;
var snakeBody =[];
var gameover=false;
window.onload = function () {
board = document.getElementById("board");
board.height =rows * blockSize;
board.width = cols * blockSize;
context = board.getContext("2d");
placefood();
document.addEventListener("keyup" , changeDirection);
setInterval(update, 1000/10);
}
function update() {
if (gameover){
return;
}
context.fillStyle ="black";
context.fillRect(0,0,board.width,board.height);
context.fillStyle ="red";
context.fillRect(foodX,foodY,blockSize,blockSize);
if(snakeX==foodX && snakeY==foodY){
snakeBody.push([foodX,foodY]);
placefood();
}
for (let i = snakeBody.length-1; i>0; i--) {
snakeBody[i] = snakeBody[i-1];
}
if (snakeBody.length){
snakeBody[0] = [snakeX, snakeY];
}
context.fillStyle = "lime";
snakeX += velocityX * blockSize;
snakeY += velocityY * blockSize;
context.fillRect(snakeX,snakeY,blockSize,blockSize);
for (let i=0; i < snakeBody.length; i++){
context.fillRect(snakeBody[i][0], snakeBody[i][1], blockSize, blockSize);
}
if(snakeX <0 || snakeX > cols*blockSize || snakeY<0 || snakeY> rows*blockSize) {
gameover = true;
alert("Game Over");
}
for(let i=0; i<snakeBody.length; i++) {
if (snakeX ==snakeBody[i][0] && snakeY == snakeBody[i][1]){
gameover = true;
alert("game Over");
}
}
}
function changeDirection(e){
if (e.code== "ArrowUp" && velocityY !=1) {
velocityX=0;
velocityY= -1;
}
else if (e.code== "ArrowDown" && velocityY !=-1) {
velocityX=0;
velocityY= 1;
}
if (e.code== "ArrowLeft" && velocityX !=1) {
velocityX= -1;
velocityY= 0;
}
if (e.code== "ArrowRight" && velocityX !=-1) {
velocityX= 1;
velocityY= 0;
}
}
function placefood(){
foodX = Math.floor(Math.random()*cols) * blockSize;
foodY = Math.floor(Math.random()*rows) * blockSize;
}