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Have no idea how to make a link rotate around its parent joint #308
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Dear developers, I use phobos to load a quadrupedal robot urdf into my scene and I want to use python to set the joint angles for each frame to rotate links. But It seems that I can only directly set rotation You can see in this picture that the So I want to rotate bones in Could you give me some help or advice? Thank you very much! |
Replies: 1 comment 2 replies
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Hi @zhuoqun-chen, |


Hi @zhuoqun-chen,
can you provide some information on how you defined the joint? Did you do it manually, loaded it from URDF etc...?