PLAYTUNE implementation. #2729
Replies: 3 comments
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As I understand it, SDL doesn't have built-in tone generator code -- you have to generate the full audio sample stream, which seems overkill for the |
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Yeah, it appears you would have to procedurally fill a stream with a sine wave. I did some AI slop and got a result but that kind of thing makes subtle and possibly dangerous assumptions. |
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@RyanBurnside - same, almost. Though the interface that Lisp depends on is subrs for |
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It would be nice if PLAYTUNE could be implemented in Maiko.
Even though it's not strictly attached to a keyboard with speaker, perhaps an SDL interface could be made to work. I think LAFITE as well as some of the games use it.
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