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AoC-Gamers
L4D2-Competitive-Rework-Fix
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Eliminar archivo l4d2_hybrid_scoremod.smx
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#22:
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Merge branch 'develop' into main
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#21:
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Merge branch 'develop' into main
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#20:
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Refactor Spechud and Tank HUD functionality
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#19:
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fix: Update color formatting in round bonus summaries for consistency
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#18:
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fix: Update color formatting in round bonus summaries for consistency
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#17:
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Refactor code structure for improved readability and maintainability
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#16:
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feat: Enhance score mode handling and add legacy stats formatting
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#15:
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fix: Update survivor state length and improve bonus message formatting
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#14:
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Refactor score reporting and HUD notifications
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#13:
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Refactor L4D2 Scoremod and integrate with Hybrid Scoremod
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#12:
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Refactor and consolidate client name handling and score management
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feat: Refactor Tank control API to enhance lifecycle management and i…
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feat: Enhance Tank Control API with lifecycle management and new forw…
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feat: Implementar el plugin Caster Assister con soporte para la API a…
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feat: Crear directorios para plugins en la generación de artefactos d…
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Add client name helpers and refactor related functions
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Refactor build process to support SMX packaging and improve dependenc…
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Actualizar flujo de trabajo de construcción de SourceMod para manejar…
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Agregar soporte para empaquetar plugins en la raíz y mejorar la clasi…
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Agregar eventos de push y pull_request para las ramas main y develop …
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Add new translations and scripts for Left 4 Dead 2 plugins
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