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WarpThrust

Better PersistentThrust plugin, now with built-in configs for Far Future Technologies and Near Future Propulsion!
RO compatible, RO configs for Near Future and Far Future engines are also included courtesy of Tyler Raiz.
Also includes configs for the stock NERV and Dawn engines.

REQUIRES: ModuleManager, Persistent Rotation

INCOMPATIBLE: PersistentThrust, Background Thrust (just pick whichever one sounds like it'll work best for you)

Instructions:

  • Power your craft with a plugin-compatible engine (it will have a WarpThrust box in the right-click window if it is).
  • When in flight, select the desired SAS orientation. DO NOT USE MECHJEB, the plugin will fail to activate.
  • Engage on-rails timewarp and watch the magic happen.

Standalone Realism Overhaul configurations for Far Future and Near Future engines created by Tyler Raiz are available here:

image

How to configure engines yourself

  • Create a .cfg file in GameData, and name it "WarpThrustPatch"

  • In that .cfg file, create a ModuleManager patch that adds the following module to the engine you want to configure:

    MODULE
    {
    name = WarpThrust
    }

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