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Fixed possible going out of bounds behavior in list iterator decrements, detected in Debug build by VS 2026, that caused related assert to be triggered - #206
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…ts, detected in Debug build by VS 2026, that caused related assert to be triggered
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The main idea of this PR is to fix asserts obtained in debug builds on MSVS 2026. These asserts were triggered because, when deleting elements from linked std::lists, the code decremented an iterator that could already be at begin(). Accordingly, the decrement led to going out of bounds. The fix addresses this behavior by simply staying at the position of the new iterator when a deletion occurs, and moving forward if there was no deletion. The fix includes three places where this was found and reproduced in the game.