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0.625m decoupler has bad drag cube/occlusion value on top node #420
I haven't done any investigation, just gathering a report from someone on discord. The drag values definitely look wrong, but the question is WHY are they wrong? Fixing this definitely seems like it would make the game behave more consistently, but it will change the behavior of ships that use this part. Arguably that's not very different than the KSPCF patches that fix occlusion in various situations or the one that fixes drag cube generation.
Not sure if this is within scope - might depend on what the problem is.