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calculatePointerPosition should respect zoom level on iPhone #84
calculatePointerPosition does not take into account the zoom level. So previews are offset on iPhone, if the user is zoomed in. The function should detect the zoom level and adjust the coordinates appropriately.
I tried it but couldn't reproduce it. Did you find a find an alternative way to get it working? Can you show me an example of how you use the ref property?
calculatePointerPositiondoes not take into account the zoom level. So previews are offset on iPhone, if the user is zoomed in. The function should detect the zoom level and adjust the coordinates appropriately.