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[RAL2026] Official codebase for LiveVLN: Breaking the Stop-and-Go Loop in Vision-Language Navigation

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LiveVLN: Breaking the Stop-and-Go Loop in Vision-Language Navigation

A training-free runtime framework that keeps actions continuously available during embodied VLN deployment.

arXiv paper

⚡ Training-free   |   🔄 Guarded handoff   |   🧠 Real-time adaptation

LiveVLN teaser illustrating multi-step execution for smoother and more efficient navigation

LiveVLN is a runtime wrapper for compatible pretrained VLM based navigators. Instead of exposing the robot to a blocking sense-inference-execution loop, it overlaps execution with background refresh so the next action chunk is ready before the committed prefix is exhausted.

✨ Overview

Previous strong VLN systems still deploy with a blocking sense → inference → execution interface. Thus the robot visibly pauses because motion must wait for sensing, transmission, and inference to finish before the next continuation arrives.

LiveVLN removes that stop-and-go loop at runtime with a dual-thread interface:

  • Guarded handoff: keep executing a committed guard buffer while the next continuation is refreshed in the background.
  • Revisable tail: expose only the minimal safe prefix and keep later actions editable under new observations.
  • Real-time adaptation: resize the guard budget from recent sense-inference latency instead of using a fixed horizon.
  • Training-free integration: wrap the same pretrained checkpoint without retraining the backbone.

LiveVLN overview with executed actions, guard buffer, revisable tail, and dual-thread handoff

LiveVLN keeps a short committed prefix for continuous motion, while the remaining tail stays revisable under new observations.

📌 Why it matters

The core issue is runtime exposure: if inference latency is directly exposed to the controller, the robot pauses even when the policy is strong.

On a real NaVIDA deployment, native blocking execution spends:

  • 10.64s waiting per episode
  • 30.5% waiting ratio
  • 94.9% stop-and-go rounds

LiveVLN hides that latency behind committed execution, so motion stays available while the next continuation is refreshed.

Real-robot diagnosis showing waiting ratio and stop-and-go behavior in native blocking deployment

📊 Results

Across R2R, RxR, and real-robot streaming, LiveVLN keeps benchmark performance close to the original checkpoints while substantially improving continuity:

  • StreamVLN
    • waiting time: 7.32s → 1.63s (77.7%↓)
    • wall-clock episode time: 41.98s → 36.71s (12.6%↓)
    • pause count: 6.75 → 0.80
  • NaVIDA
    • waiting time: 10.64s → 2.89s (72.8%↓)
    • wall-clock episode time: 34.90s → 28.06s (19.6%↓)
    • pause count: 9.25 → 1.20

🚀 Quick Start

Environment

The setup is largely aligned with NaVIDA, and reusing the same environment is recommended.

  • Python 3.10
  • CUDA 11.8+
  • Habitat-Sim 0.2.4
  • Habitat-Lab 0.2.4
  • PyTorch / Transformers / PEFT
  • qwen_vl_utils, vllm, flash-attn

Data and Checkpoints

Following NaVIDA, the expected layout is the standard Habitat VLN-CE structure:

data/
├── scene_datasets/
├── R2R_VLNCE_v1-3_preprocessed/
└── ...

Download weights of StreamVLN and NaVIDA.

🤖 Real-World Demo

Useful entry points:

  • real_world_demo/agent_service_live.py: local Flask action service
  • real_world_demo/real_world_vln_live.py: RGB-D + robot control client

📍 Update the endpoint and device settings before deployment in your own robot environment.

# For NaVIDA demo
cd real_world_demo
bash start_server.sh   # on server
python3 real_world_vln_live.py   # on robot

🙏 Acknowledgements

This repository builds on or reuses ideas/code from:

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