Small rigging stuff in maya: contains scripts to rig small parts, and other small proofs of concepts
Also a repo that's a better curated selection of rigging operation scripts and stuff i've created and strewn about around my github repos
this repo is currently being heavily edited as it is being under active development
- based on Maya 2022 / Python 3.7.7
- most written using scene-to-python codegen as base, at STUAAAAAAAAAART/mayaNodeToPython/