I'm a Full Stack Developer based in Orlรฉans, France, currently working at Merck Healthcare.
Curious by nature, I enjoy understanding how things work, learning new technologies and turning ideas into working applications.
My journey into software development came from that curiosity, and today I particularly enjoy working at the intersection of software development, UI/UX and creativity.
- ๐ผ Working as a Full Stack Developer at Merck Healthcare
- ๐ Certified Application Designer & Developer
- ๐๏ธ Preparing to pursue a MSc in Software Architecture & Development
- ๐ฎ Developing and improving personal game development projects
- ๐จ Exploring UI/UX, graphic design and pixel art
TypeScript JavaScript PHP SQL HTML CSS
React React Native Phaser 3
Node.js Express.js PostgreSQL Prisma ORM
Power Apps Power Automate Dataverse SharePoint
Git GitHub Figma Photoshop Illustrator GIMP
A full-stack 2D Shoot 'Em Up built with Phaser 3 and TypeScript.
Originally started as a Game Development course project at CODA_, I later expanded it into a full-stack application as part of my Application Designer & Developer certification project.
The project now includes:
- ๐ฎ Gameplay systems built with Phaser 3
- ๐ User authentication
- ๐ Online leaderboard and score management
- ๐ Offline score storage and synchronization
- ๐ REST API built with Node.js and Express
- ๐๏ธ PostgreSQL database managed with Prisma ORM
Stack: TypeScript โข Phaser 3 โข Node.js โข Express.js โข PostgreSQL โข Prisma โข Zod โข JWT
โก๏ธ Play CODA-Shmup
โก๏ธ View source code
A mobile companion app for Super Mario Party Jamboree on Nintendo Switch, designed to randomly select a game board when players can't decide which one to play.
Built with React Native and Expo, the project explores mobile development, state management and UI animations.
Stack: React Native โข Expo โข Zustand โข Reanimated
โก๏ธ View repository
A full-stack web application designed to help manage shared accommodations, including tasks and payments between roommates.
๐ง Currently being revisited and modernized.
A React implementation of Tic-Tac-Toe featuring multiple game modes, including a variant where each player can only keep three active moves on the board.
๐ง Currently in development.
I have a strong interest in drawing, graphic design and UI/UX.
I enjoy combining technical and creative skills, whether I'm designing an interface, developing a game or experimenting with pixel art.
For me, technology is at its best when it serves people โ and creativity is often what turns a functional solution into a meaningful experience.
๐ผ LinkedIn: Alexandre Ribeiro
๐ Portfolio: Coming soon


