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Abstract software engineering and Minecraft modding banner

Leroy / TheonlyTazz 👋

Fullstack Software Engineer · Minecraft Mod Developer · Open-Source Contributor

I build practical software for the web, developer tooling, and Minecraft mods that add new ideas without losing the feel of the game.

GitHub CurseForge: 11.1M+ downloads Giffits FTB Team

Currently working on

  • 💼 Software engineering at Giffits
  • 🧪 Minecraft development and open-source work with the FTB Team
  • 🌐 Building ChildcareTracker
  • 🛠️ Maintaining mods and tools across Java, NeoForge, KubeJS, and the web

CurseForge projects

I publish Minecraft projects as a CurseForge author with 10.8M+ downloads.

Project Description
BEER / Bookshelf Extended Enchanting Reach Expands the range of bookshelf detection around enchanting tables.
Deep Dark Dimensional Dungeons Adds basic dungeons inside the Ancient City portal experience.
Colorful Allays Adds vibrant color variants to Minecraft’s Allays.
Deus Ex Machina: Reborn Grants stacking resistance and strength against configured bosses after defeat.
Busy Villagers Lets villagers work overtime and through the night by removing their sleep schedule.
PainterJS A KubeJS addon for server-controlled, dynamic HUD and UI elements.
Radial Placements Adds configurable circular structure placement for NeoForge world generation.

Selected GitHub projects

Project Focus
BEER A focused Minecraft utility mod for extended enchanting-table bookshelf detection.
Colorful Allays A small Java mod bringing more color to Allays.
Deus Ex Machina Configurable progression that rewards persistence against tough mobs.
PainterJS Server-side JavaScript APIs for custom, animated Minecraft UI elements.
Radial Placements Deterministic, datapack-friendly rings for structure placement.

Skills & technologies

Languages
Java · JavaScript · PHP · Python

Frameworks & platforms
NeoForge · Minecraft Modding · KubeJS · Laravel

Tools & practices
Gradle · Git · REST APIs · Data-driven systems · Open source

I enjoy the space where product engineering and game development meet: clean APIs, useful tooling, and small quality-of-life ideas that make a surprisingly big difference.

Find me

For professional inquiries, collaboration, or project questions, reach me through GitHub.

GitHub · CurseForge · Giffits · FTB Team

Building useful things, one commit and one block at a time.

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