Skip to content

About

Infinity Armor Java + Bedrock shared Minecraft server with modes, minigames, rewards, and guides.

Resources

Stars

2 stars

Watchers

0 watching

Forks

Repository files navigation

Infinity Craft MC

Infinity Armor for one shared Minecraft Java + Bedrock world. The Java Fabric server runs the game; Geyser and Floodgate let Bedrock players join it. The public guide and downloads are at Infinity Armor Hub.

Join Infinity Craft

Edition Client / address Port
Java Minecraft 26.4 Snapshot 5; current address from the owner panel 25565 by default
Bedrock / iPad Supported Bedrock client; current address from the owner panel 19132 by default

See JOIN.md for connection steps. Use the panel's current addresses; previous temporary public tunnel addresses are not evidence of current access. The host Mac must be awake with the server running. Accept the offered resource pack on your playing device.

As of October 28, 2026, the most recent recorded owner installation was 2.13.0-explore.51 with the PR #21 server-reliability fixes, on Minecraft Java 26.4 Snapshot 5 and Java 25. This is a dated installation record, not a public release or proof of current external access. Helper crash recovery and some iPad appearance checks remain unfinished.

Historical candidate: explore.50

Explore.50 added native gliding to Infinity Chestplate and a batch helper-creation control. Its original candidate passed 673 native and 419 launcher/resource tests. These are historical results for that candidate, not verification of a later package. See chestplate and wings and validation.

New in explore.25

Creative Studio adds an Infinity Gust Glove, Infinity Anchor Charm and complete Tidewarden armor. The Odyssey journal tracks physical ruin discoveries across the Overworld, Nether and End, with four one-time rewards. Memory Circuit and Laser Gate Dash join the course menu and saved leaderboards. Helpers gain saved Escort, Wedge and Ring formations, plus shared hostile focus for Regular squads. All are controlled through Infinity Menu; the original shrine loot, mode inventories and AI approval gates remain intact. See Creative Studio, modes and validation.

Host your own world

  1. Download the server ZIP from the GitHub releases page or the website and extract it to a folder you will keep. Read the release notes for the exact ZIP: published downloads can be older than the current source or the owner's installed server. The source folders in this repository are for development; they are not a ready-to-run server on their own.
  2. On Mac, open Start-Mac.command in the extracted folder. On Windows 10/11, run start.bat; on Linux, run bash start.sh.
  3. The local browser panel guides you through agreeing to the Minecraft EULA, starting the world, and copying the current join addresses. The first launch downloads checksum-pinned Python/Java components and needs an Internet connection. You do not need Minecraft installed on the host computer.

Java players use the version required by the exact downloaded package and the Java address and port shown in the panel. Bedrock players, including iPad players, use Add Server with the separate Bedrock address and port shown there. Accept the offered server resource pack. Players on the same local network can use the host's LAN address. For friends outside your network, follow server/PINGGY_JOINING.md for temporary, sign-in-free addresses on an Apple Silicon Mac, server/DYNU_JOINING.md for a fixed hostname with router forwarding, or server/HOSTING.md for other hosting options. Free Pinggy tunnel addresses are temporary. A fixed DNS hostname requires its own setup. The host Mac must remain on and the server launcher must stay open while people play.

The local owner panel controls the server; it is not a public website. Back up a stopped world before upgrading, and keep your world, fabric/config, and settings.json private. See server/README.md for full setup and upgrade instructions.

The explore.14 preview adds direct health/absorption entry with automatic capacity increases in the same confirmation, reload-safe remaining absorption, native protection for expanded armor, literal gear names, complete Bedrock wearable assets and real gear directly in empty inventory slots. Infinity Menu → Ranks & subscriptions separates earned ranks from Admin/OP roles. Helpers use player avatars that show their equipped weapons and elytra, while retaining golem-based server AI and physical collision. Both AI approvals remain required. Native physics, client display and numeric-storage constraints remain. The earlier cross-world helper recovery and saved-lobby joining repair are included.

The 2.13.0-explore.22 build combines the Minecraft Java 26.3 port on Java 25 with The Odyssey: rare circuit ruins in newly generated Overworld, Nether and End terrain, 21 biome palettes, one chest retaining the original lower-chest loot, and a matching starting prophecy. Recover the book from Infinity Menu. See Odyssey details for the explicitly requested automatic repeating command. Java players need a 26.3 client; Bedrock and iPad players join through Geyser. Back up a stopped world first: Minecraft converts the world when 26.3 first loads it, and older versions cannot open it again. The refreshed Java/Bedrock artwork, client protections, menus, stats and helpers are retained.

The explore.15 appearance update gives every helper a shared silver-faced robot skin with cyan accents and pixel versions of the ChatGPT knot and blue-purple Codex cloud on the chest. Signed Minecraft texture data works through the native player profiles used by Java and Geyser. Your saved helpers, stats, owners and orders stay intact. Reconnect to refresh the skin; an equipped chestplate can cover the emblems. These are community skins, not official OpenAI avatars.

Explore the world

The Main Hub leads to Survival, Creative, Hardcore, Minigames, and Adventure. Select the Infinity Menu compass to choose modes and use gear, powers, cosmetics, backpacks and helpers. Lobby signs open it too. /menu, /guide, /play and /hub remain optional shortcuts. The hub and five mode lobbies have themed arches, glass lighting, flags and planted corners; existing builds are preserved during the upgrade. The Minigames and Adventure hall signs open course menus; /play minigames and /play adventure open them too. Eight timed minigames have /best and /leaderboard <map> commands; two starter adventure maps are included. Inventories are separated between modes.

Infinity gear includes custom blocks and building tools, armor looks, and backpacks with personal storage. /ptrade <player> opens a trade that both players review and confirm. Free, Go, Plus, Pro, and Ultra are earned through achievements or Survival item trades; Admin is owner-controlled. Powers and cosmetics can be earned separately. Optional supporter subscriptions are planned at $50–$200 USD per month, but checkout is not open. The earned ranks remain free and permanent. Read server/SUBSCRIPTIONS.md for prices and status, and server/MODES.md, server/EXPANSION.md, and server/REWARDS.md for play and unlocks.

The Infinity Menu exposes every /convergence feature through chest-style controls, including the gear catalogue, tool activation, powers and kits. Selecting the compass restores your previous held item so menu actions can use the weapon or tool. Permission checks still apply to ordinary players; Creative and OP4 players can equip Infinity gear. The menu uses vanilla icons on Java and Bedrock and preserves full inventories. Commands remain available as optional shortcuts. Native inventory tests pass; this update still needs a live Java and iPad UI playtest.

Admin is a free, private full-OP4 role. It grants Minecraft's highest operator level, gameplay unlock overrides and no Infinity ability cooldowns. Existing Admin roles migrate on join; revoking the role restores the previous OP level only when the role owns that promotion. An independently granted OP4 remains. Keep the private code with trusted administrators. This does not remove host/account capacity limits or the two AI reviews.

Admin/OP4 can choose Infinity Menu → Admin editor • players and AI to edit online players and loaded AI helpers. Review and confirm health, damage, speed, armor, size and other supported base attributes; player hunger and XP are included. Equipment and potion modifiers remain active, saved original bases can be restored, and changing or dismissing the target cancels a stale review. Two health points equal one heart; health zero kills the selected target. Minecraft numeric ranges and both AI execution approvals still apply.

Enter Current health or Absorption directly and confirm. If the value exceeds its current capacity, the same confirmation includes the capacity increase first. Capacity-only edits remain available and do not heal. Absorption saves its remaining amount after damage; armor-bypassing damage still applies.

Use Infinity Menu → AI Helpers to create or manage up to fifty saved helpers per owner and fifty across the whole server. The first-helper button and status report make their presence visible. Choose Primitive, Regular, Ultimate Finals, Debug, CLI or API. Ultimate Finals shares targets, predicts pursuit, charges with an Infinity Spear, briefly glides with an equipped elytra and switches to an Infinity Mace for a falling smash. Normal server ticks acquire and attack eligible hostile mobs. Player targets need both exact approvals; no totem bypass is guaranteed.

If a loaded helper is too far away or in another game world, select it and choose Bring here. Its existing health, profile and edited stats stay intact; it resumes Follow and the squad's player-target orders and pending target approvals are cleared. Unloaded helpers need their area visited first. Ordinary Follow does not teleport or load distant chunks.

The host can connect the installed, signed-in Codex CLI in the stopped-world panel. Ask Codex and questions in all six profiles then receive actual Codex answers with limited game facts. No API key is needed for that provider; the host account's usage limits still apply. Questions are separate sessions, not this live Codex conversation, and cannot execute or approve changes. Proposed server actions, code changes and exact player targets retain the owner's approval plus a separate live Codex review. See server/AGENTS_GUIDE.md.

Source layout

Path Contents
java/ Fabric 26.4 Snapshot 5 mod source, resources, GameTests, and Gradle wrapper
bedrock/resource_pack/ Bedrock textures and client resource definitions used by the bridge
server/ Local launchers, dashboard, pinned dependency manifests, and setup guides
tools/ and tests/ Build, validation, packaging, and launcher tests
website/ Static public guide source and original artwork

To build the Java mod from source, install Java 25 and run:

cd java
./gradlew build

The complete release packager additionally needs the verified server dependencies, Fabric API binary, resource-pack generation, and successful integration reports described in docs/CROSSPLAY_SOURCE.md. Downloading the tested server ZIP is the easiest way to host. This repository includes the Gradle wrapper needed for Java builds, but excludes bundled Minecraft server dependencies and generated server archives. It also excludes live worlds, account and admin settings, private keys, API keys, logs, and runtime downloads.

The crossplay build is a preview. Automated tests cover server behavior and bridge startup, but an authenticated Bedrock device play-test is still needed for every touch-control and visual interaction. See server/VALIDATION.md for the exact limits. This project is independent and is not approved by or associated with Mojang, Microsoft, CurseForge, or GeyserMC.

Infinity Menu → Armor & tools → inventory grants weapons, tools, the Infinity set, both complete cosmetic armor sets and a backpack into empty slots, preserving owned items. Creative players receive these automatically. Full gear boxes remain available for blocks and ammo. Bedrock uses complete native wearable assets; Java with the resource pack keeps original artwork. Accept the updated pack.

See validation details for this build's native tests, launcher checks, Geyser startup and isolated-world checks. Real Java/iPad appearance and gameplay still need a device check after installation.

About

Infinity Armor Java + Bedrock shared Minecraft server with modes, minigames, rewards, and guides.

Resources

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages