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openzl
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Plan device scratch for each decode batch (#1260)
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Add a NumPy parser and CLI profile (#1211)
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fix playground curve grouping (#1209)
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Code the float16 rows of float32 tensors apart (#1221)
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Code float32 tensors converted from bfloat16 as bfloat16 (#1218)
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Execute planned decodes wave by wave (#1252)
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Update openzl-gpu-test-frames/SKILL.md for fbcode/openzl/dev/.llms (#…
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Bind planned streams and codec runs to device addresses (#1251)
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Write the range_pack header in one 8-byte store (#1245)
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StackArena: never return a slice past the end of the primary buffer (…
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fbcode/openzl/dev/tests/integrationtest/CCtxMemoryRetentionTest.cpp (…
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Revert D120520653 (#1247)
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Revert D116122795 (#1246)
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Transpose the bytes of float16 tensors (#1220)
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Add an ONNX parser and CLI profile (#1219)
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Update num8, num16, num32 and num64 Transformer models (#1223)
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Give each arena of an allocation layout a device address (#1238)
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Add an f32 decode-graph ladder to testkit (#1234)
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Split ACE fitness benchmarks across input batches (#1230)
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Add Scribe Thrift kernel codec registrations (#1229)
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unitBench: fix zs2_decompress_transform crashing after its first roun…
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Name float_deconstruct kernel data as element ranges and slices (#1227)
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Keep GPU code in the bf16 decode test and bench in opt builds (#1224)
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Code float32 tensors converted from 16-bit floats near their 16-bit s…
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Code 8-bit float tensors with FSE in large chunks
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