On MacOS builds there can be an error that stdio.h is not found. This apparently could happen after updating libraries.
Following command before build does fix this:
export SDKROOT=$(xcrun --show-sdk-path)
possibly this could be checked as part of the 'bootstrap'.
On MacOS builds there can be an error that stdio.h is not found. This apparently could happen after updating libraries.
Following command before build does fix this:
possibly this could be checked as part of the 'bootstrap'.