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Design experiments in code. Interactions I couldn't answer in Figma.

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Agentic UX Lab

Interaction problems in AI and enterprise software, built rather than described.

I'm a product designer working on complex B2B systems — ERP, workflow tooling, AI-enabled platforms. When a design question is about latency, streaming, autonomy or trust, a static comp cannot answer it. So I build the answer first, feel where it breaks, and take it back into Figma once the interaction is settled.

This repo is where those questions get built. One experiment at a time.

A macOS desktop widget showing Opus will run out about 18 minutes before its limit resets

The widget reports the window that runs out first, and says so in time — not percent.

The widget's context menu, with Remove Widget and Edit Widgets greyed out

A real widget's menu has these items. Their absence is what would give the prototype away.

Experiments

# Experiment The question it answers Demo
02 Usage widget When you're spending a finite allowance, what number do you actually need to see? Live →

Stack

Next.js · TypeScript · Tailwind CSS. Fake data throughout — no backend, no model calls.

What this is not

Production code. Each experiment is scoped to one question and deliberately stops at the edge of it. The list of things I chose not to build is part of every experiment README.

About

Denys Sergushkin — Principal Product Designer, 14 years in ERP and AI-enabled B2B software.

sergushkin.com · LinkedIn · Dribbble

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Design experiments in code. Interactions I couldn't answer in Figma.

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