When removing species with removeSpecies() the encounter rates and predation mortality rates of the remaining species decline. I propose a new argument to removeSpecies, called something like preserve_steady_state that increases the external encounter and mortality rates of the remaining species to compensate for the loss of the removed species.
When removing species with
removeSpecies()the encounter rates and predation mortality rates of the remaining species decline. I propose a new argument toremoveSpecies, called something likepreserve_steady_statethat increases the external encounter and mortality rates of the remaining species to compensate for the loss of the removed species.